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- // RichTextKit
- // Copyright © 2019-2020 Topten Software. All Rights Reserved.
- //
- // Licensed under the Apache License, Version 2.0 (the "License"); you may
- // not use this product except in compliance with the License. You may obtain
- // a copy of the License at
- //
- // http://www.apache.org/licenses/LICENSE-2.0
- //
- // Unless required by applicable law or agreed to in writing, software
- // distributed under the License is distributed on an "AS IS" BASIS, WITHOUT
- // WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. See the
- // License for the specific language governing permissions and limitations
- // under the License.
- using System;
- using System.Collections;
- using System.Collections.Generic;
- using System.Diagnostics;
- using System.Runtime.CompilerServices;
- namespace Topten.RichTextKit.Utils
- {
- /// <summary>
- /// A growable array of elements of type `T`
- /// </summary>
- /// <typeparam name="T">The buffer element type</typeparam>
- [DebuggerDisplay("Length = {Length}")]
- public class Buffer<T> : IEnumerable<T>, IEnumerable
- {
- /// <summary>
- /// Constructs a new buffer.
- /// </summary>
- public Buffer()
- {
- // Create initial array
- _data = new T[32];
- }
- /// <summary>
- /// The data held by this buffer
- /// </summary>
- T[] _data;
- /// <summary>
- /// The data held by this buffer
- /// </summary>
- public T[] Underlying => _data;
- /// <summary>
- /// The used length of the buffer
- /// </summary>
- [DebuggerBrowsable(DebuggerBrowsableState.Never)]
- int _length;
- /// <summary>
- /// Gets or sets the length of the buffer
- /// </summary>
- /// <remarks>
- /// The internal buffer will be grown if the new length is larger
- /// than the current buffer size.
- /// </remarks>
- public int Length
- {
- get => _length;
- set
- {
- // Now grow buffer
- if (!GrowBuffer(value))
- {
- // If the length is increasing, but we didn't re-size the buffer
- // then we need to clear the new elements.
- if (value > _length)
- {
- Array.Clear(_data, _length, value - _length);
- }
- }
- // Store new length
- _length = value;
- }
- }
- /// <summary>
- /// Ensures the buffer has sufficient capacity
- /// </summary>
- /// <param name="requiredLength"></param>
- /// <returns></returns>
- [MethodImpl(MethodImplOptions.AggressiveInlining)]
- bool GrowBuffer(int requiredLength)
- {
- if (requiredLength <= _data.Length)
- return false;
- // Work out new length
- int newLength;
- if (_data.Length < 1048576)
- {
- // Below 1MB, grow by doubling...
- newLength = _data.Length * 2;
- }
- else
- {
- // otherwise grow by 1mb at a time...
- newLength = _data.Length + 1048576;
- }
- // Make sure we're allocating enough
- if (newLength < requiredLength)
- newLength = requiredLength;
- // Allocate new buffer, only copying _length, not Data.Length
- var newData = new T[requiredLength];
- Array.Copy(_data, 0, newData, 0, _length);
- _data = newData;
- return true;
- }
- /// <summary>
- /// Clears the buffer, keeping the internally allocated array.
- /// </summary>
- public void Clear()
- {
- _length = 0;
- }
- /// <summary>
- /// Inserts room into the buffer
- /// </summary>
- /// <param name="position">The position to insert at</param>
- /// <param name="length">The length to insert</param>
- /// <param name="clear">Whether to clear the inserted part of the buffer</param>
- /// <returns>The new buffer area as a slice</returns>
- public Slice<T> Insert(int position, int length, bool clear = true)
- {
- // Grow internal buffer?
- GrowBuffer(_length + length);
- // Shuffle existing to make room for inserted data
- if (position < _length)
- {
- Array.Copy(_data, position, _data, position + length, _length - position);
- }
-
- // Update the length
- _length += length;
- // Clear it?
- if (clear)
- Array.Clear(_data, position, length);
- // Return slice
- return SubSlice(position, length);
- }
- /// <summary>
- /// Insert a slice of data into this buffer
- /// </summary>
- /// <param name="position">The position to insert at</param>
- /// <param name="data">The data to insert</param>
- /// <returns>The newly inserted data as a slice</returns>
- public Slice<T> Insert(int position, Slice<T> data)
- {
- // Make room
- var slice = Insert(position, data.Length, false);
- // Copy in the source slice
- Array.Copy(data.Underlying, data.Start, _data, position, data.Length);
- // Return slice
- return slice;
- }
- /// <summary>
- /// Adds to the buffer, returning a slice of requested size
- /// </summary>
- /// <param name="length">Number of elements to add</param>
- /// <param name="clear">True to clear the content; otherwise false</param>
- /// <returns>A slice representing the allocated elements.</returns>
- public Slice<T> Add(int length, bool clear = true)
- {
- return Insert(_length, length, clear);
- }
- /// <summary>
- /// Add a slice of data to this buffer.
- /// </summary>
- /// <param name="slice">The slice to be added</param>
- /// <returns>A slice representing the added elements.</returns>
- public Slice<T> Add(Slice<T> slice)
- {
- var pos = _length;
- // Grow internal buffer?
- GrowBuffer(_length + slice.Length);
- _length += slice.Length;
- // Copy in the slice
- Array.Copy(slice.Underlying, slice.Start, _data, pos, slice.Length);
- // Return position
- return SubSlice(pos, slice.Length);
- }
- /// <summary>
- /// Delete a section of the buffer
- /// </summary>
- /// <param name="from">The position to delete from</param>
- /// <param name="length">The length to of the deletion</param>
- public void Delete(int from, int length)
- {
- // Clamp to buffer size
- if (from >= _length)
- return;
- if (from + length >= _length)
- length = _length - from;
- // Shuffle trailing data
- if (from + length < _length)
- {
- Array.Copy(_data, from + length, _data, from, _length - (from + length));
- }
- // Update length
- _length -= length;
- }
- /// <summary>
- /// Gets a reference to an element in the buffer
- /// </summary>
- /// <param name="index">The element index</param>
- /// <returns>A reference to the element value.</returns>
- public ref T this[int index]
- {
- [MethodImpl(MethodImplOptions.AggressiveInlining)]
- get
- {
- if (index < 0 || index >= _length)
- throw new ArgumentOutOfRangeException(nameof(index));
- return ref _data[index];
- }
- }
- /// <summary>
- /// Returns a range within this buffer as a <see cref="Slice{T}"/>
- /// </summary>
- /// <param name="start">Start offset of the slice</param>
- /// <param name="length">Length of the slice</param>
- /// <returns>A slice for the specified sub-range</returns>
- public Slice<T> SubSlice(int start, int length)
- {
- if (start < 0 || start + length > _length)
- {
- throw new ArgumentOutOfRangeException($"Invalid buffer slice range ({start},{length}) with buffer length of {_length}");
- }
- return new Slice<T>(_data, start, length);
- }
- /// <summary>
- /// Returns the entire buffer contents as a <see cref="Slice{T}"/>
- /// </summary>
- /// <returns>A Slice</returns>
- public Slice<T> AsSlice()
- {
- return SubSlice(0, _length);
- }
- /// <summary>
- /// Split the utf32 buffer on a codepoint type
- /// </summary>
- /// <param name="delim">The delimiter</param>
- /// <returns>An enumeration of slices</returns>
- public IEnumerable<Slice<T>> Split(T delim)
- {
- int start = 0;
- for (int i = 0; i < Length; i++)
- {
- if (_data[i].Equals(delim))
- {
- yield return SubSlice(start, i - start);
- start = i + 1;
- }
- }
- yield return SubSlice(start, Length - start);
- }
- /// <summary>
- /// Split the utf32 buffer on a codepoint type
- /// </summary>
- /// <param name="delim">The delimiter to split on</param>
- /// <returns>An enumeration of offset/length for each range</returns>
- public IEnumerable<(int Offset, int Length)> GetRanges(T delim)
- {
- int start = 0;
- for (int i = 0; i < Length; i++)
- {
- if (_data[i].Equals(delim))
- {
- yield return (start, i - start);
- start = i + 1;
- }
- }
- yield return (start, Length - start);
- }
- /// <summary>
- /// Replaces all instances of a value in the buffer with another value
- /// </summary>
- /// <param name="oldValue">The value to replace</param>
- /// <param name="newValue">The new value</param>
- /// <returns>The number of replacements made</returns>
- public int Replace(T oldValue, T newValue)
- {
- int count = 0;
- for (int i = 0; i < Length; i++)
- {
- if (_data[i].Equals(oldValue))
- {
- _data[i] = newValue;
- count++;
- }
- }
- return count;
- }
- IEnumerator<T> IEnumerable<T>.GetEnumerator()
- {
- return new ArraySliceEnumerator<T>(_data, 0, _length);
- }
- IEnumerator IEnumerable.GetEnumerator()
- {
- return new ArraySliceEnumerator<T>(_data, 0, _length);
- }
- }
- }
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