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- // RichTextKit
- // Copyright © 2019-2020 Topten Software. All Rights Reserved.
- //
- // Licensed under the Apache License, Version 2.0 (the "License"); you may
- // not use this product except in compliance with the License. You may obtain
- // a copy of the License at
- //
- // http://www.apache.org/licenses/LICENSE-2.0
- //
- // Unless required by applicable law or agreed to in writing, software
- // distributed under the License is distributed on an "AS IS" BASIS, WITHOUT
- // WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. See the
- // License for the specific language governing permissions and limitations
- // under the License.
- using SkiaSharp;
- using System;
- using System.Collections.Generic;
- using System.Linq;
- using System.Text;
- using System.Threading.Tasks;
- namespace Topten.RichTextKit
- {
- /// <summary>
- /// Provides styling information for a run of text.
- /// </summary>
- public interface IStyle
- {
- /// <summary>
- /// The font family for text this text run.
- /// </summary>
- string FontFamily { get; }
- /// <summary>
- /// The font size for text in this run.
- /// </summary>
- float FontSize { get; }
- /// <summary>
- /// The font weight for text in this run.
- /// </summary>
- int FontWeight { get; }
- /// <summary>
- /// The font weight for text in this run.
- /// </summary>
- SKFontStyleWidth FontWidth { get; }
- /// <summary>
- /// True if the text in this run should be displayed in an italic
- /// font; otherwise False.
- /// </summary>
- bool FontItalic { get; }
- /// <summary>
- /// The underline style for text in this run.
- /// </summary>
- UnderlineStyle Underline { get; }
- /// <summary>
- /// The strike through style for the text in this run
- /// </summary>
- StrikeThroughStyle StrikeThrough { get; }
- /// <summary>
- /// The line height for text in this run as a multiplier (defaults to 1)
- /// </summary>
- float LineHeight { get; }
- /// <summary>
- /// The text color for text in this run.
- /// </summary>
- SKColor TextColor { get; }
-
- /// <summary>
- /// The background color of this run.
- /// </summary>
- SKColor BackgroundColor { get; }
- /// <summary>
- /// Color of the halo
- /// </summary>
- SKColor HaloColor { get; }
- /// <summary>
- /// Width of halo
- /// </summary>
- float HaloWidth { get; }
- /// <summary>
- /// Blur of halo
- /// </summary>
- float HaloBlur { get; }
- /// <summary>
- /// Extra spacing between each character
- /// </summary>
- float LetterSpacing { get; }
- /// <summary>
- /// The font variant (ie: super/sub-script) for text in this run.
- /// </summary>
- FontVariant FontVariant { get; }
- /// <summary>
- /// Text direction override for this span
- /// </summary>
- TextDirection TextDirection { get; }
- /// <summary>
- /// Specifies a replacement character to be displayed (password mode)
- /// </summary>
- char ReplacementCharacter { get; }
- }
- }
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