TreeViewMultiSelect.cs 7.4 KB

123456789101112131415161718192021222324252627282930313233343536373839404142434445464748495051525354555657585960616263646566676869707172737475767778798081828384858687888990919293949596979899100101102103104105106107108109110111112113114115116117118119120121122123124125126127128129130131132133134135136137138139140141142143144145146147148149150151152153154155156157158159160161162163164165166167168169170171172173174175176177178179180181182183184185186187188189190191192193194195196197198199200201202203204205206207208209210211212213214215216217218219220221222223224225226227228229230231232233234235236237238239240241242243244245246247248249250251252253254255256257258259260261262263264265266267268269270271
  1. using System;
  2. using System.Collections.Generic;
  3. using System.ComponentModel;
  4. using System.Drawing;
  5. using System.Windows.Forms;
  6. namespace FastReport.Controls
  7. {
  8. /// <summary>
  9. /// TreeView control with multiselect support.
  10. /// </summary>
  11. /// <remarks>
  12. /// This control is for internal use only.
  13. /// </remarks>
  14. [ToolboxItem(false)]
  15. public class TreeViewMultiSelect : TreeView
  16. {
  17. List<TreeNode> selectedNodes;
  18. bool cancelNextSelection = false;
  19. bool passSelection = false;
  20. bool NewSelection = false;
  21. /// <summary>
  22. /// Creates a new instance of the TreeViewMultiSelect control.
  23. /// </summary>
  24. public TreeViewMultiSelect()
  25. {
  26. selectedNodes = new List<TreeNode>();
  27. }
  28. /// <summary>
  29. /// Gets a copy of list of selected nodes.
  30. /// </summary>
  31. public List<TreeNode> SelectedNodes
  32. {
  33. get
  34. {
  35. return new List<TreeNode>(selectedNodes);
  36. }
  37. /*set
  38. {
  39. if (value == null)
  40. {
  41. unhighlightSelectedNodes();
  42. selectedNodes.Clear();
  43. }
  44. else
  45. {
  46. unhighlightSelectedNodes();
  47. selectedNodes = value;
  48. highlightSelectedNodes();
  49. }
  50. todo: update this.SelectedNode
  51. }*/
  52. }
  53. #region Triggers
  54. /// <inheritdoc/>
  55. protected override void OnGotFocus(EventArgs e)
  56. {
  57. base.OnGotFocus(e);
  58. paintSelectedNodes();
  59. }
  60. /// <inheritdoc/>
  61. protected override void OnLostFocus(EventArgs e)
  62. {
  63. base.OnLostFocus(e);
  64. paintSelectedNodes();
  65. }
  66. /// <inheritdoc/>
  67. protected override void OnNodeMouseClick(TreeNodeMouseClickEventArgs e)
  68. {
  69. base.OnNodeMouseClick(e);
  70. bool control = (ModifierKeys == Keys.Control);
  71. bool shift = (ModifierKeys == Keys.Shift);
  72. if (control && SelectedNode == e.Node && selectedNodes.Contains(e.Node) && selectedNodes.Count > 1)
  73. {
  74. passSelection = true;
  75. SelectedNode = selectedNodes[selectedNodes.Count - 2];
  76. passSelection = false;
  77. unpaintSelectedNodes();
  78. selectedNodes.Remove(e.Node);
  79. paintSelectedNodes();
  80. cancelNextSelection = true;
  81. NewSelection = true;
  82. }
  83. if (selectedNodes.Count > 1 && !control && !shift)
  84. {
  85. unpaintSelectedNodes();
  86. selectedNodes.Clear();
  87. selectedNodes.Add(e.Node);
  88. paintSelectedNodes();
  89. }
  90. }
  91. /// <inheritdoc/>
  92. protected override void OnBeforeSelect(TreeViewCancelEventArgs e)
  93. {
  94. base.OnBeforeSelect(e);
  95. if (passSelection)
  96. return;
  97. if (cancelNextSelection)
  98. {
  99. e.Cancel = true;
  100. cancelNextSelection = false;
  101. return;
  102. }
  103. bool control = (ModifierKeys == Keys.Control);
  104. if (control && selectedNodes.Contains(e.Node))
  105. {
  106. e.Cancel = true;
  107. unpaintSelectedNodes();
  108. selectedNodes.Remove(e.Node);
  109. paintSelectedNodes();
  110. return;
  111. }
  112. }
  113. /// <inheritdoc/>
  114. protected override void OnAfterSelect(TreeViewEventArgs e)
  115. {
  116. base.OnAfterSelect(e);
  117. if (passSelection)
  118. return;
  119. bool control = (ModifierKeys == Keys.Control);
  120. bool shift = (ModifierKeys == Keys.Shift);
  121. if (control && !shift)
  122. {
  123. if (selectedNodes.Contains(e.Node))
  124. {
  125. unpaintSelectedNodes();
  126. selectedNodes.Remove(e.Node);
  127. paintSelectedNodes();
  128. }
  129. else
  130. {
  131. unpaintSelectedNodes();
  132. SelectedNode = e.Node;
  133. NewSelection = true;
  134. selectedNodes.Add(e.Node);
  135. paintSelectedNodes();
  136. }
  137. }
  138. else if (!control && shift)
  139. {
  140. if (selectedNodes.Count > 0 && isSameLevel(SelectedNode, e.Node))
  141. {
  142. TreeNode SelectNode = NewSelection == true ? SelectedNodes[SelectedNodes.Count - 1] : SelectedNodes[0];
  143. NewSelection = false;
  144. List<TreeNode> nodes = getNodesOnSameLevel(SelectNode);
  145. int from = Math.Min(SelectNode.Index, e.Node.Index);
  146. int to = Math.Max(SelectNode.Index, e.Node.Index);
  147. bool needReverse = SelectNode.Index > e.Node.Index;
  148. unpaintSelectedNodes();
  149. selectedNodes.Clear();
  150. for (int i = from; i <= to && i < nodes.Count; i++)
  151. selectedNodes.Add(nodes[i]);
  152. if (needReverse)
  153. selectedNodes.Reverse();
  154. paintSelectedNodes();
  155. }
  156. }
  157. else
  158. {
  159. unpaintSelectedNodes();
  160. selectedNodes.Clear();
  161. selectedNodes.Add(e.Node);
  162. paintSelectedNodes();
  163. }
  164. }
  165. #endregion
  166. #region Helpers
  167. bool isSameLevel(TreeNode node1, TreeNode node2)
  168. {
  169. TreeNode next = node1.NextNode;
  170. if (node1 == node2)
  171. {
  172. return true;
  173. }
  174. while (next != null)
  175. {
  176. if (next == node2)
  177. return true;
  178. next = next.NextNode;
  179. }
  180. TreeNode prev = node1.PrevNode;
  181. while (prev != null)
  182. {
  183. if (prev == node2)
  184. return true;
  185. prev = prev.PrevNode;
  186. }
  187. return false;
  188. }
  189. List<TreeNode> getNodesOnSameLevel(TreeNode node)
  190. {
  191. List<TreeNode> nodes = new List<TreeNode>();
  192. nodes.Add(node);
  193. TreeNode next = node.NextNode;
  194. while (next != null)
  195. {
  196. nodes.Add(next);
  197. next = next.NextNode;
  198. }
  199. TreeNode prev = node.PrevNode;
  200. while (prev != null)
  201. {
  202. nodes.Insert(0, prev);
  203. prev = prev.PrevNode;
  204. }
  205. return nodes;
  206. }
  207. void paintSelectedNodes()
  208. {
  209. Color backColor = Focused ? SystemColors.Highlight : SystemColors.Control;
  210. Color foreColor = Focused ? SystemColors.HighlightText : ForeColor;
  211. foreach (TreeNode node in selectedNodes)
  212. {
  213. node.BackColor = backColor;
  214. node.ForeColor = foreColor;
  215. }
  216. }
  217. void unpaintSelectedNodes()
  218. {
  219. foreach (TreeNode node in selectedNodes)
  220. {
  221. node.BackColor = BackColor;
  222. node.ForeColor = ForeColor;
  223. }
  224. }
  225. #endregion
  226. }
  227. }