/*
* Copyright 2013 ZXing authors
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
using System;
using System.Collections.Generic;
namespace FastReport.Barcode.Aztec
{
///
/// State represents all information about a sequence necessary to generate the current output.
/// Note that a state is immutable.
///
internal sealed class State
{
public static readonly State INITIAL_STATE = new State(Token.EMPTY, HighLevelEncoder.MODE_UPPER, 0, 0);
// The current mode of the encoding (or the mode to which we'll return if
// we're in Binary Shift mode.
private readonly int mode;
// The list of tokens that we output. If we are in Binary Shift mode, this
// token list does *not* yet included the token for those bytes
private readonly Token token;
// If non-zero, the number of most recent bytes that should be output
// in Binary Shift mode.
private readonly int binaryShiftByteCount;
// The total number of bits generated (including Binary Shift).
private readonly int bitCount;
public State(Token token, int mode, int binaryBytes, int bitCount)
{
this.token = token;
this.mode = mode;
this.binaryShiftByteCount = binaryBytes;
this.bitCount = bitCount;
// Make sure we match the token
//int binaryShiftBitCount = (binaryShiftByteCount * 8) +
// (binaryShiftByteCount == 0 ? 0 :
// binaryShiftByteCount <= 31 ? 10 :
// binaryShiftByteCount <= 62 ? 20 : 21);
//assert this.bitCount == token.getTotalBitCount() + binaryShiftBitCount;
}
public int Mode
{
get { return mode; }
}
public Token Token
{
get { return token; }
}
public int BinaryShiftByteCount
{
get { return binaryShiftByteCount; }
}
public int BitCount
{
get { return bitCount; }
}
///
/// Create a new state representing this state with a latch to a (not
/// necessary different) mode, and then a code.
///
public State latchAndAppend(int mode, int value)
{
//assert binaryShiftByteCount == 0;
int bitCount = this.bitCount;
Token token = this.token;
if (mode != this.mode)
{
int latch = HighLevelEncoder.LATCH_TABLE[this.mode][mode];
token = token.add(latch & 0xFFFF, latch >> 16);
bitCount += latch >> 16;
}
int latchModeBitCount = mode == HighLevelEncoder.MODE_DIGIT ? 4 : 5;
token = token.add(value, latchModeBitCount);
return new State(token, mode, 0, bitCount + latchModeBitCount);
}
///
/// Create a new state representing this state, with a temporary shift
/// to a different mode to output a single value.
///
public State shiftAndAppend(int mode, int value)
{
//assert binaryShiftByteCount == 0 && this.mode != mode;
Token token = this.token;
int thisModeBitCount = this.mode == HighLevelEncoder.MODE_DIGIT ? 4 : 5;
// Shifts exist only to UPPER and PUNCT, both with tokens size 5.
token = token.add(HighLevelEncoder.SHIFT_TABLE[this.mode][mode], thisModeBitCount);
token = token.add(value, 5);
return new State(token, this.mode, 0, this.bitCount + thisModeBitCount + 5);
}
///
/// Create a new state representing this state, but an additional character
/// output in Binary Shift mode.
///
public State addBinaryShiftChar(int index)
{
Token token = this.token;
int mode = this.mode;
int bitCount = this.bitCount;
if (this.mode == HighLevelEncoder.MODE_PUNCT || this.mode == HighLevelEncoder.MODE_DIGIT)
{
//assert binaryShiftByteCount == 0;
int latch = HighLevelEncoder.LATCH_TABLE[mode][HighLevelEncoder.MODE_UPPER];
token = token.add(latch & 0xFFFF, latch >> 16);
bitCount += latch >> 16;
mode = HighLevelEncoder.MODE_UPPER;
}
int deltaBitCount =
(binaryShiftByteCount == 0 || binaryShiftByteCount == 31) ? 18 :
(binaryShiftByteCount == 62) ? 9 : 8;
State result = new State(token, mode, binaryShiftByteCount + 1, bitCount + deltaBitCount);
if (result.binaryShiftByteCount == 2047 + 31)
{
// The string is as long as it's allowed to be. We should end it.
result = result.endBinaryShift(index + 1);
}
return result;
}
///
/// Create the state identical to this one, but we are no longer in
/// Binary Shift mode.
///
public State endBinaryShift(int index)
{
if (binaryShiftByteCount == 0)
{
return this;
}
Token token = this.token;
token = token.addBinaryShift(index - binaryShiftByteCount, binaryShiftByteCount);
//assert token.getTotalBitCount() == this.bitCount;
return new State(token, mode, 0, this.bitCount);
}
///
/// Returns true if "this" state is better (or equal) to be in than "that"
/// state under all possible circumstances.
///
public bool isBetterThanOrEqualTo(State other)
{
int mySize = this.bitCount + (HighLevelEncoder.LATCH_TABLE[this.mode][other.mode] >> 16);
if (other.binaryShiftByteCount > 0 &&
(this.binaryShiftByteCount == 0 || this.binaryShiftByteCount > other.binaryShiftByteCount))
{
mySize += 10; // Cost of entering Binary Shift mode.
}
return mySize <= other.bitCount;
}
public BitArray toBitArray(byte[] text)
{
// Reverse the tokens, so that they are in the order that they should
// be output
LinkedList symbols = new LinkedList();
for (Token token = endBinaryShift(text.Length).token; token != null; token = token.Previous)
{
symbols.AddFirst(token);
}
BitArray bitArray = new BitArray();
// Add each token to the result.
foreach (Token symbol in symbols)
{
symbol.appendTo(bitArray, text);
}
//assert bitArray.getSize() == this.bitCount;
return bitArray;
}
public override String ToString()
{
return String.Format("{0} bits={1} bytes={2}", HighLevelEncoder.MODE_NAMES[mode], bitCount, binaryShiftByteCount);
}
}
}